POL_Shortcut "Slender - The Eight Pages.exe" "$TITLE" "" "Game AdventureGame " Unzip -o "$APP_ANSWER" -d "$WINEPREFIX/drive_c/Program Files" || POL_Debug_Fatal "$(eval_gettext 'Sorry, but that was not a valid. POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting Slender.')" "$TITLE" POL_SetupWindow_browse "$(eval_gettext 'Select downloaded ZIP file here')" "$TITLE" POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" Slender: The Eight Pages is a free-to-play indie-developed first-person survival horror video game released in June 2012 as a beta for Microsoft Windows and. You should be able to find it via a web search engine, you will need the file 'Slender_v0_9_7.zip' for this script to complete.')" "$TITLE" POL_SetupWindow_message "$(eval_gettext 'If you have not already downloaded the game, you will need to. POL_SetupWindow_presentation "$TITLE" "Parsec Productions" "" "Tory Gaurnier" "$PREFIX" # The 3D engine of this game is Unity ( ) Sprinting causes your maximum stamina to drop slightly jogging does not.# Distribution used to test : Ubuntu 18.04 圆4 Jogging/sprinting causes your stamina to drop it recovers when walking, and recovers twice as fast when However, having it off will make you easier to catch. Your flashlight has a limited battery it will not drain when turned off. The further you are, the safer it is to look. Do not look at the enemy for too long, or you will lose. The enemy can capture you if it gets too close. The more directly you come in contact with the Slender Man, the faster your sanity drains. Slender is a first person horror game created by Parsec Productions where your only goal is to find 8 manuscripts about the Slender Man, a paranormal creature. The game is based on the fakeloric figure known as Slender Man, who is known for the abduction of children in mysterious, dark settings. Slender: The Eight Pages, originally known simply as Slender, is a free download indie-developed first-person survival horror video game released in June 2012 as a beta for Microsoft Windows and OS X, utilizing the Unity engine.
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